Thursday, March 17, 2016

Microsoft seeks confrontation between players Xbox and PlayStation – Le Figaro

Microsoft blew the barrier of network game, allowing players to face the PS4 Xbox players. Developers will soon integrate into their video games support the “cross-network play,” said Chris Charla, director of ID @ Xbox (a program for developers Xbox) at the Game Developers Conference (GDC). This means that players Xbox One and Windows 10, using Xbox Live could play with other players from different platforms games like Steam (Valve) or the PS4 (Sony) that has the PlayStation Network.

Sony has been quick to react positively to this announcement, as reported by the website Gamespot: “the PlayStation supports the ‘cross-platform play’ between the PC and several software from Final Fantasy 11 in 2002. We would be happy to discuss with developers and publishers interested in this feature. “

the developers and all the cards in order to embark this new feature in their games. In all cases, users of Xbox Live will still be able to only play among themselves. The first game to offer the support of the “cross-network play” will Rocket League, and only between Xbox One and PC versions currently. Upon his release on PS4 in February, it was already possible to compete with PC gamers.



“More players, more games, better ecosystem”

Before that Microsoft would have all their future games become at least “cross-platform” that is to say, to confront the players Xbox and PC connected to Xbox Live. Until recently Phil Spencer, the brains behind the Xbox, tweeted: “More players, more games, better ecosystem.” It is undoubtedly in this sense that Quantum Break, the next big Xbox exclusive, also found on PC. Phil Spencer had informed the press that the pre-order before April 4, a key would be offered free to play with Windows.

The “cross-platform” is a real challenge, and Microsoft is not his first attempt. Players will remember Shadowrun, a first-person shooter (FPS) multiplayer totally, released in 2007 on the Xbox 360, eldest of the Xbox One. The title was intended to meet the community console and PC, but suffered many delays and poor optimization. Joystick, game consoles tool, can not be as precise than a mouse and keyboard.



Microsoft is back in force

The Xbox One is trying to redeem themselves a good image with the “cross-network play.” At launch, the console was not in the heart of the players, because of certain biases and a weak catalog. Microsoft made a first step towards other players in the video game and mainly to its main Japanese competitor. Developers will detect some boon, since their products could thus reach a wider public.

LikeTweet

No comments:

Post a Comment