Sunday, May 22, 2016

Uncharted 4 or the absolute triumph of an unparalleled studio – Screenrush

Sublime tribute to movies and tales of adventures Pulp coupled with a technical demonstration without equal, the final part of the saga “Uncharted” developed by Naughty Dog is above all the absolute triumph of a brilliant studio know- make.

flashback sequence. June 2013, The Last of Us arrives on PS3. Packed with moments of sheer terror and tension, which left room with a disconcerting fluidity of melancholy beaches and poetry in the middle of a desolate landscape as grand as terrible, that’s saying that the title developed by Naughty Dog was a sublime swan song of a dying console, and emphasized the absolute control of a development studio not only from a technical point of view for the machine, but also for storytelling, characterization of the characters, and the staging

If the Last of Us was a fabulous plain black diamond, Uncharted. 4: a Thief’s End is squarely the ultimate jewel in the crown of a development studio that has long been nothing to prove. In this final installment of (mis) adventures of Nathan Drake, never Naughty Dog n is as appeared in full possession of his faculties, completing spend it among the world’s top development studios.

a studio that Sony refuses nothing almost, granting itself the luxury to shift several times the output of a way to deliver a simply perfect result at the height of the waiting fans. Few studios in truth are showing such independence and enjoy such confidence by an editor. But the result is there: Uncharted 4 is at once a statement of unconditional love movies and tales of adventures Pulp coupled with unparalleled technical demonstration. The end point of a saga under the auspices of a developer who gives the best of himself.





All good things come to an end. Almost.

A few years after his last adventures in Uncharted 3 , Nathan Drake seems to have settled for good. It flows days more or less peaceful in the company of former postpone Elena Fisher, met in the first game, and with whom he married. Working for a wreck salvage company in Panama, he still keeps in her background a certain nostalgia for his former life of treasure hunter. However, it does not take long before the adventure occurs again when he sees out of nowhere his older brother Sam, he thought dead. He asks with Drake to get out of a bad patch … A request Nathan obviously can not refuse; especially since Sam has always embodied this paternal surrogate figure who sorely lacking. Led by more personal issues before, Nathan embarks on his greatest adventure that will take him around the world in search of a legendary pirate treasure concealing a conspiracy, whose ramifications extend through history .

over the course of this adventure, by far the longest of all aspects of the saga (easily count at least 15 hours of game; more if you want all the treasures), Naughty Dog embeds the player – viewer in a Roller Coaster and stunning ébourriffant, multiplying the transition sequences Flash Forward and flashback in the heart of a story whose thread is yet never lost.

See Libertalia and die …

At this stage, a first clinical finding must all emergency: superlatives are lacking to describe the work of craftsmanship team Naughty Dog on the visual quality of Uncharted 4 . It’s beautiful to cry. Scottish moor cutting its disturbing silhouette, windswept and beaten by the snow, the landscape of Madagascar safari in a 4×4 vehicle, through the sublime architecture of the ruins of the city of Libertalia and New Devon , the cities “paradise” born of utopia pirates is absolutely fabulous. In short, not only that literally bury the competition, but there is even enough ridicule and atomize to remember the CGI plans of any installment of the Pirates of the Caribbean saga.

Uncharted 4 , a title that offers incredible feeling -and almost émouvante- to take the player in remote areas and forgotten by all, and he is the privileged witness of their findings alongside Nathan Drake. A feeling that is enhanced by the choice of some frames to the depth of field staggering, literally dizzying (and amplified by the use of a new object, the gripper, which allows to play Tarzan), including Naughty Dog has also made a specialty. There he must give thanks to the power of the medium that is video games and their ability to immersion of the players – spectators. Every blade of grass, every plant, every ruined wall, each element of the decor has been a concern freak properly staggering detail. From beginning to end of the adventure, it is a stunning feeling and amazement that invades us and never let us.




If the story knows his household effects, Naughty Dog also known crack regularly sequences gentle, sometimes that border the pure moments of grace. Witness this sequence early in the game, when the player observes a slice of married life between Nathan and Elena, where the two are a little stock of their existence before bicker nicely to which of the two will do the dishes, and to be reconciled before a party Crash bandicoot Playstation. A title developed by a studio … Naughty Dog ! Magic and mischief setting abyss. Significantly further into the adventure at the discovery of the ruins of the city of Libertalia, Nathan and Sam briefly take time to breathe and talk a little, sitting in the rubble of what was once a tavern. An optional sequence, like regular invitations to dialogues between the characters, who still harbor a little more narrative and allow to give flesh to the characters already very engaging and very well written. And how not to quote this passage in weightlessness, even if ephemeral, sees Nathan and Elena deviser aboard 4×4, while we discover, subtly accompanied by a discreet and full of nostalgia theme music by Henry Jackman, fantasy landscape of the outskirts of the ruined city of New Devon, in the heart of the jungle?

Since we are talking of people, we must also here to thank the leadership and play actors. Magnified by an animation (especially facial) fly high, Nolan North, in the guise of Nathan Drake, but Troy Baker (Sam) and Emily Rose (Elena Fisher) gives the best of themselves in this final chapter. The quality of their interpretations also keen to particular working method employed in Naughty Dog on Performance Capture . Often, among other studios, animations Performance Capture are boxed in One Shot , on relatively short periods, particularly for cost reasons. In Naughty Dog , the process of Acting of the Performance Capture is in parallel with the development of the game, and can last several months. -and-A method or the way there as a true luxe- bears fruit.

In Fine is following a full and moving epilogue tenderness for his characters that Naughty Dog dropped the curtain and says goodbye to Nathan Drake. While this is with a twinge of regret that the player rests his joystick, nine years after kissing for the first time the fate of a hero become the favorite of his parents.

What is the post Uncharted 4 for the studio? It is rumored that a sequel to The Last of Us would be presented to the next show in E3. Perhaps also the desire to create a new license? New license, suite, rumor or not … Whatever the merits. Sometimes it is good that some questions remain unanswered for now. This is when the aspirations of a bright studio is not easily hint that they have the best chance of survival.

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