Sunday, July 17, 2016

What future for Pokémon GO? – Millenium

These days, you surely do not miss the phenomenon Pokemon Go , who literally invaded the planet. It seems as the betting Niantic Labs of making out the Pokéfans catch Pokémon in “real life” is more than successful. But what about the future application

 Logo Pokémon GO

in fact, as many players have noticed , it seems well within the expected of the players, and even less provided that Ingress , the previous game Niantic Labs based on the same principle.

X close video http://www.dailymotion.com/embed/video/x3613of?foreground=%23F7FFFD&highlight=%23FFC300&background=%23171D1B&autoPlay=1&iframe=1&additionalInfos=0&hideInfos=0&wmode=transparent&start=0 video

So, it was originally planned that are present in the application of mechanical PvP and community , found in the license since its inception. These two founding principles of Pokémon were also present from the first trailer of the game, and it is clear that they are particularly popular with players.

A false adding buttons on Pokémon GO

(Click to enlarge)

thus, there are only a few days, a user Twitter created a picture fake , which has been circulating across the web, and showing the possibility (nonexistent for the course now) face his friends and swap Pokémon with them.

At the conference Pokémon GO E3 , developers assured us also that these features were walking, as well as the addition of the pokemon generations latest. So real selling point or launch plan?

The Pokemon GO conference at E3

On the market mobile game , and more generally in new technologies, the launch plan of a platform or game follows several step key. Launch (and we could see the full Pokemon Go ), the number of frequent users (or buyers for a product / charge) increased drastically and quickly. Then after a few months the number of users stable and decrease then, becoming zero, or a new technology replace present. A very good example is the planned release of the mobile of the Apple brand.

User Curve of new technology

It is a well known phenomenon of marketing teams of all large companies, and particularly Nintendo . You wondered why the release of the console 3DS exclusives were not out, and are published a few months later? Well simply to push the down slope as possible.

In fact, in the case of the Nintendo 3DS, the “early adopters” have immediately bought, and it is only when games came out a few months later, most of the users are paid. Technical marketing so well known, but which extends substantially to the life of the product.

User Curve of new technology

Pokemon Go , the principle is the same. Today, the game is still in its period of Launch (it is not yet available in France ), and presents only the Features base, those necessary for an interesting play.

mechanical exchange , PvP additions and content are various side (even though they are part of the DNA of the license ), they arrive later to capture a so-called customer “backward” on the mobile application.

Latecomers on Pokémon GO

So of course, the “hype” current will drag on probably not as many players follow an effect of style some of the application. But if people leave Features and Content are planned at a decent pace (and should be able to trust Nintendo for a schedule well thought), the life Pokemon GO is assured. This already makes a record launch , and a few stragglers will focus probably the game on the arrival of their Features favorites.

a game mobile in particularly good health then, and it would be wrong to think that community , PvP , and why not the Pokémon color (enough to revive the “collectionnite” of the players) are forgotten developer Niantic Labs . The application still has a very bright future!

On your side, what is the mechanical you would most like to see happen on Pokemon GO ? Tell us in the comments!

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